ULTI'S COMMISSIONS

Hello! I am an avatar creator, primarily specializing in porting models from games and MMD to VRChat!I am also experienced in customizing and editing BOOTH avatars, and creating toggle systems using Modular Avatar and VRCFury!I am disabled so please be patient and keep in mind that it can affect my turnaround time! Depending on the work required, the turnaround time can be anywhere from a few days to a few weeks! I will communicate with clients any issues that may further affect the turnaround time! (´◡`)To commission me, please either contact me on discord @ultixma or at any of the linked social media below!

terms of service

FULL CHARACTER PORT TOS

  • Must be paid up front!

  • Please keep in mind that full character ports will be uploaded as PUBLIC AVATARS for others to use upon completion! You will receive a unitypackage of the finished avatar for PRIVATE USE ONLY! When you commission me, you agree to being aware of this and confirm that you are okay with it.

  • Must be paid through PayPal or Ko-fi

  • Customer can ask for a full refund on orders with no progress, but the refund amount with be adjusted depending on the amount of work done at the time of cancellation (i.e. a commission canceled after the Blender phase, but before the Unity phase, will denote a refund of 60%)

  • I reserve the right to refuse a commission for any reason, as well as cancel and refund any order at any time. I will not work with rude or belligerent clients!

PRIVATE EDIT TOS

  • Must be paid up front!

  • These edits are for PRIVATE USE ONLY and cannot be uploaded as public! You will receive a unitypackage upon completion. I do not offer uploads. When you commission me, you agree to being aware of this and confirm that you are okay with it.

  • If I have not previously ported the character you want to be customized, then the price for full character ports will also be applied untop of customization prices due to the extra time and work needed to port the character. Same goes for combinations of full body + head mod ports as those require the same amount of work as porting an entire character! Please keep this in mind before requesting a private edit!

  • Must be paid through PayPal or Ko-fi

  • Customer will receive consistent communications + screenshots and will be allowed to make revisions when needed. Major revisions are not possible after the Blender stage is completed.

  • Customer has right to reasonable amounts of minor edits after completion (i.e. color/texture adjustments, bug fixing, accessory placement adjustments)

  • Customer can ask for a full refund on cancelled orders with no progress, but the refund amount with be adjusted depending on the amount of work done at the time of cancellation (i.e. a commission canceled after the Blender phase, but before the Unity phase, will denote a refund of 60%)

  • I reserve the right to refuse a commission for any reason, as well as cancel and refund any order at any time. I will not work with rude or belligerent clients!

BOOTH EDIT TOS

  • Must be paid up front!

  • These edits are for PRIVATE USE ONLY and cannot be uploaded as public! You will receive a unitypackage upon completion. I do not offer uploads. When you commission me, you agree to being aware of this and confirm that you are okay with it.

  • You MUST be able to purchase your desired base and assets for me so I can complete your commission per Booth TOS! Same goes for any commercial use prefabs you want added to your avatar!

  • Must be paid through PayPal or Ko-fi

  • Customer will receive consistent communications + screenshots and will be allowed to make revisions when needed. Major revisions are not possible after the Blender stage is completed if sculpting in Blender is required for the commission.

  • Customer has right to reasonable amounts of minor edits after completion (i.e. color/texture adjustments, bug fixing, accessory placement adjustments)

  • Customer can ask for a full refund on cancelled orders with no progress, but the refund amount with be adjusted depending on the amount of work done at the time of cancellation (i.e. a commission canceled when textures are finished but no outfits are set up, will denote a refund of 60%)

  • I reserve the right to refuse a commission for any reason, as well as cancel and refund any order at any time. I will not work with rude or belligerent clients!

WHAT I CAN DO
• Full character ports from game to Unity
• Quest conversion
• Game animation porting for VRC emotes
• Simple sculpting (slight hair length adjustments, body proportional edits, face edits, etc)
• Basic kitbashing (mods, hair swaps, head swaps, simple accessories such as horns/ears/tails, etc)
• Custom colors/retextures
• Basic contacts (headpats, boops, etc)
• VRCFury/Modular Avatar setups

WHAT I CAN'T/WON'T DO
• Extreme sculpting/kitbashing
• Particle systems
• Complex contact systems
• Complex Unity animator work

WHAT I CAN PORT FROM
• Certain ArcSys games (Guilty Gear STRIVE, Guilty Gear XRD REV 2, Kill la Kill IF, Granblue Fantasy Versus: Rising)
• Anything if you give me the model and/or I can find an accessible file dump for it

WHAT I CAN'T PORT FROM
• Anything I either don't own to be able to get models from myself, or can't find an accessible file dump for
• ArcSys games I am not familiar with (Dragon Ball Fighterz)
• FFXIV (Temporarily)

FULL CHARACTER PORT (ARCSYS)

Blender and Unity workIncludes all in-game digital figure mode expressions on the radial menu (only for GGS/GGxRD/GBVSR), Quest compatibility, all colors on a radial slider, all prop toggles with hand poses, other toggles when applicable, and GogoLoco. Please keep in mind this WILL be made into a public avatar, you will also receive the files for your own PRIVATE usage!Some ArcSys models get pretty complicated and detailed, so for characters that are exceedingly complicated (such as in bone count, dangly/flowy bits such as skirts, etc), a complexity fee will be charged!If I already plan to port a character on my own time, I will not in good faith be able to accept a commission for it! These commissions are mostly for characters I wouldn't consider porting on my own. This is primarily as a way to support me while getting an avatar of whatever character you want! Please check my Trello to see what I'm currently working on before messaging me!

sizecost
full port25
complexity fee+5

PRIVATE EDITS

Blender and Unity workAn avatar customized to your liking for PRIVATE use based on one of my existing public ports (color radials may be removed on avatars with custom retextures). Includes all things on the original avatar, plus other additions such as kitbashed accessories/parts, face/body sculpting, hair swaps/edits, head swaps, and mod porting! Please message me for what you're looking for and I'll make you a quote!If I have not previously ported the character you want to be customized, then the price for full character ports will also be applied untop of customization prices due to the extra time and work needed to port the character. Same goes for combinations of outfit + custom head mod ports as those require the same amount of work as porting an entire character!Prefabs (such as touch/contact prefabs, gimmick prefabs, weapon prefabs, etc) must be purchased by you and I will add them at no additional cost (you must purchase the asset for me as well per most prefab creators' TOS)!

sizecost
custom colors/retextures+5
hair swap/editing+5
full head swap+7
body/face sculpting+5 (+10 for both face and body edits)
accessories+ 3 per accessory

BOOTH AVATARS

Unity work with optional Blender workI will assemble and edit a Booth avatar for you using your desired avatar base, hair, clothing, accessories, and textures, as well as setting up toggles between different outfits with their own individual toggles. Body edits in Unity using Modular Avatar's Scale Adjuster comes at no additional cost. I can also do body edits in Blender and subsequent clothing fitting for an additional cost!I can also do minimal work on existing models such as materials setup, adding a separate outfit to an existing avatar, or creating Modular Avatar set-ups to toggle between different outfits on existing avatars. For Unity fix-up work like this, please message me for a quote!The base package covers an edited Booth avatar with hair, textures, 3 basic accessories (such as ears/tail, horns, nails, and/or necklaces/bracelets), and 2 outfits to toggle between with their own separate toggles. Prefabs (such as touch/contact prefabs, gimmick prefabs, weapon prefabs, face tracking prefabs, etc) must be purchased by you and I will add them at no additional cost (you must purchase the asset for me as well per most prefab creators' TOS)! The base price will include cost of labor ($30 flat rate) + the price of base/textures/assets as you will need to be able to purchase them for me to be able to create the avatar for you, please keep this in mind!

sizecost
base price for assembled avatarDM for quote
extra outfits+10 per outfit
extra accessories+5 per accessory
extra hair swaps+5 per hair
blender edits+ 5 (additional +5 per extra clothing item)